![]() BattleManager.updateEvent updated for its abort check from 2 to 1 of which….SceneManager.onKeyDown function updated for F12 button to not take browsers to a new URL window (assuming browser mode).Graphics._updateRealScale function update to improve scaling.Graphics._cssFontLoading boolean update.The following are changes made in this update from the previous update (RPG Maker MV version 1.5.1). Performance has been enhanced, but at the cost of quite a few plugins working. File directory structures have changed and whatnot. If you’ve already updated to 1.6.0, fear not, you can still revert to 1.5.1.Īs far as I can tell, 1.6.0 changes a lot things, for better or for worse. For the time being at least (until I get everything working with the new version, which may take some time). ![]() `RPG Maker MV 1.6.0 Update is out but currently, I recommend against updating if you use a lot of my plugins and/or have big projects being made.
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